Pueyo Vallet, Oriol (Date of defense: 2016-01-15)
Computer Graphics applications community has big interest on urban modeling and especially on designing complex and realistic cities and buildings. This topic is interesting for film, video game and ...
González García, Francisco (Date of defense: 2013-04-11)
In Computer Graphics applications, it is a common practice to texture 3D models to apply material properties to them. Then, once the models are textured, they are deformed to create new poses that can ...
García Fernández, Ismael (Date of defense: 2012-10-24)
The main question explored in this thesis is how to define novel parallel random-access data structures for surface and image spatial data with efficient construction, storage, and query memory access ...
Muñoz Novoa, David (Date of defense: 2019-07-09)
In summary, this thesis proposes to address the problem of simulating physical effects in large urban environments through the use of procedural rules and Level-of-Detail techniques, in order to reduce ...